An extreme McLaren GT racing car has been confirmed for the highly anticipated PlayStation 4 title, Gran Turismo Sport, which will be available starting 17 October. Designed exclusively for the race game, the McLaren Ultimate Vision Gran Turismo will join real-life McLaren models such as the McLaren 650S Coupe and 650S GT3.

 

The McLaren Ultimate Vision Gran Turismo was designed in response to a call from game creator, Kazunori Yamauchi, for vehicle manufacturers to design ‘visionary GT cars’ to compete in Gran Turismo Sport. While not a prototype for any future McLaren model, the Ultimate Vision Gran Turismo showcases the kind of car that McLaren could produce beyond 2030. Players will be able to choose from three liveries: Performance, Ulterior and Noir.

The design form of the McLaren Ultimate Vision Gran Turismo follows its function, meaning every single line and detail has a purpose. Just like McLaren’s road cars, the teardrop cabin and extensive glazing ensure exceptional visibility. And being single-minded in putting the driver first, meant an innovative approach to seating, the driver is positioned not just forward and centrally in the chassis, but lying on their front, with the rest of the car ‘shrink wrapped’ around them. Another highlight of the visionary racer is the carbon fiber upper structure and body as well as in the chassis, which adds up to a virtual kerb weight of just 1,000 kg.

The McLaren Ultimate Vision Gran Turismo features ultra-advanced active aerodynamic technology. Called Integrated Active Aero, it works by opening tiny aperture covers around air inlets on key surfaces during cornering to create drag and generate downforce, rather than moving the surfaces altogether. This gives the handling benefits of active aerodynamics with a reduced number of moving parts that benefits both complexity and weight. Centrally mounted carbon-ceramic disc brakes reduce unsprung mass and the driver is also able to monitor brake temperatures during racing.

Power comes from a break-through hybrid drivetrain. A twin-turbo, 4.0-liter McLaren V8 engine drives the rear wheels, while high output electric motors are housed in each of the front wheel ‘pods.’ Game players will be able to call upon maximum power of 1,150 PS, with 1,275 NM of torque available instantly from launch, thanks to the electric propulsion and all-wheel traction. Capturing the essence of the spine-tingling sound experienced when driving a McLaren at full throttle was a critical part of the McLaren Ultimate Vision Gran Turismo brief and as such, the exhaust system and hybrid drive work together to generate a unique thrill for the ears, even in the cabin.

Kazunori Yamauchi, Gran Turismo creator, said, “I created the Vision Gran Turismo project to give car manufacturers the opportunity to design something that has all of the characteristics of their brand, and will live on as a playable vehicle in Gran Turismo. Many of the cars have become legendary in their own right, continuing to shine for years and attracting players from different eras. For me, a car needs to be an extension of the driver; I am focused not just on the appearance, but on the handling, the sound of the engine, and the feeling you get when you are racing. So, it was an honour to work with McLaren to bring the Ultimate Vision Gran Turismo to life, and to put such a car on the circuits of Gran Turismo Sport for players to enjoy driving at the limit.”

The new Gran Turismo Sport gives players the opportunity to choose their preferred car from a range of production and concept vehicles and compete at one of 17 locations, including the Nürburgring 24 Hour circuit, Brands Hatch and other world-class circuits.

 

 

 

 

 

Edited: McLaren